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The basicsEpisode 16

Data in blueprints

Show on the title page how many times the player has finished the game. The number must outlast every save, so it lives in a persistent variable; each of the two endings gets an /inc row that adds one; a line of text on the title page takes a Blueprint Value, whose blueprint reads the variable, joins it into "Times cleared: N" and hands it to Return Value. The episode also sets Return Value apart from Return: Return Value hands back a value as the result, Return only ends the run.

Chapters

  1. 0:00Where does this number belong?
  2. 0:30How is one added at an ending?
  3. 0:54How is it shown on the title page?
  4. 1:23How do Return and Return Value differ?
  5. 1:45How is clears read?
  6. 2:25Seeing it in the game